MCP servers for game engines, game development, streaming and interactive entertainment. Each entry is scanned with the deterministic Capability-Flow Trust Model — grades are computed, never self-reported.
MCP server for the KingsPlaybook Developer API — confirmed lineups, player projections, canonical lines, and pick-history archive as tools for AI agents.
Content-as-a-Service MCP Server — agent-to-agent article generation
A Minecraft bot powered by large language models using the Model Context Protocol (MCP) to enable Claude and other models to control a Minecraft character
MCP Server for Roblox Studio Integration - Modified fork with enhanced features - Access Studio data, scripts, and objects through AI tools
Model Context Protocol (MCP) server for planning and executing tasks.
MCP server for WorldAnvil API - works with Claude Code, Cursor, Windsurf, and any MCP-compatible AI tool
D&D 5e (2024 SRD) rules engine and combat state engine with a built-in MCP server. Extracted from battlecast.gg.
MCP server for controlling the Return to Dark Tower board game tower via Bluetooth
Get reviews from steam store with appid
MCP server for Godot Engine integration
AI tools for Campertunity - MCP server, skill files, and backend interfaces for campground search and booking
Minecraft Remote Control using MCP (Model Context Protocol)
MCP Server for Roblox Studio Integration - Access Studio data, scripts, and objects through AI tools
MCP server for Antigravity Claude Proxy — use Claude Opus 4.6, Sonnet 4.6, and Gemini 3 via any MCP client. TypeScript, tested, zero-config.
BloxTools MCP server — a local stdio server that makes an agent a first-class BloxTools client (orient, drill, decrypt source, triage).
易经卜卦 MCP 服务
VALORANT reference data MCP (valorant-api.com).
MCP server that turns Claude into a personalized esports AI coach. Analyzes matches, computes GPI, provides improvement plans.
An MCP server to create and control Minecraft bots via Mineflayer.
MCP server for authoring and editing Unity Behavior Graph (com.unity.behavior) assets from AI agents
Lichess public API: players, ratings, eval, tablebase, opening explorer
TypeScript-based MCP server for controlling Minecraft Bedrock Edition and Education Edition via WebSocket with hierarchical tools for player, agent, world, and building operations
F1 MCP — Formula 1 data via the Ergast API
Simplified Unity Editor control via MCP - Execute ANY Unity API code with execute_csharp, manage scenes, automate testing, and monitor console. 8 essential tools with unlimited flexibility.