Minecraft (fundamentallabs) MCP Server

@fundamentallabs/minecraft-mcp npm v0.2.21

Published by @fundamentallabs — no publish provenance, so origin is unverified, but the source is public: the repository link below is self-declared yet readable, so you can inspect the code before adopting it.

MCP (Model Context Protocol) server for Minecraft bot skills - Control Minecraft bots through AI agents

Trust grade
A
93/100
Last scanned get badge →
Trust
A · 93/100
Adoption risk for you: the threat score, then adjusted down for blast radius, publisher verification and how much the scan could see. Deterministic; every point is auditable.
Capability
High
Blast radius if it went rogue — what the server’s tools could reach. Independent of trust.
Coverage
Source
How much the scan could actually inspect. Shallow coverage is stated, never hidden.
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A Why this grade threat 100 − adoption risk = 93/100

The grade answers one question — how safe is this server for you to adopt — so it is computed in two auditable stages. Nothing below is an opinion or an LLM's guess; every line is a real term the deterministic engine applied, and the same input always yields the same number.

1. Threat score — 100 − 0 = 100. What the published surface and source actually contain:

The deterministic scan raised no scored threat in the surface it inspected — the threat score stayed at 100. Capability observations and advisory notes are recorded but never lower it.

2. Client adoption risk — 100 − 7 = 93. Three small, subtract-only factors that reflect your risk in adopting it — a clean scan proves less on a powerful, unverified or barely-inspectable package, so the grade says so plainly:

PointsAdoption-risk factor
−6 capability blast radius (high) — client exposure if the model is manipulated
−1 publisher verification (public source) — no provenance, but the source is public and inspectable

Capability observations and info notes are shown under Findings but never scored. Open any row's finding below for the file, line and evidence behind a deduction.

Findings 6

high Dynamic evaluation of a non-literal value (dist/skills/verified/buildSomething.js)MTC-SRC-010

In the server's implementation (`dist/skills/verified/buildSomething.js:161`): Evaluating a runtime value as code (rather than a fixed literal) executes whatever reaches it — a direct RCE primitive, and almost never necessary in legitimate code. This is read from the code itself — not from the tool description — so a poisoned server cannot hide it behind honest-looking metadata.

Evidence: const buildFunction = new Function(...Object.keys(context), ` // User code starts here ${code}

Fix: Review this call path: confirm it never receives unsanitized tool input, constrain it, or remove it. Treat a server whose code reaches these sinks as high-capability regardless of what its tools claim.

Location: server dist/skills/verified/buildSomething.js

high Dynamic evaluation of a non-literal value (src/skills/verified/buildSomething.ts)MTC-SRC-010

In the server's implementation (`src/skills/verified/buildSomething.ts:213`): Evaluating a runtime value as code (rather than a fixed literal) executes whatever reaches it — a direct RCE primitive, and almost never necessary in legitimate code. This is read from the code itself — not from the tool description — so a poisoned server cannot hide it behind honest-looking metadata.

Evidence: const buildFunction = new Function( ...Object.keys(context), ` // User code starts

Fix: Review this call path: confirm it never receives unsanitized tool input, constrain it, or remove it. Treat a server whose code reaches these sinks as high-capability regardless of what its tools claim.

Location: server src/skills/verified/buildSomething.ts

high Dynamic code execution in server code (dist/skills/verified/buildSomething.js)MTC-SRC-001

In the server's implementation (`dist/skills/verified/buildSomething.js:161`): Evaluating strings as code is the most direct RCE primitive; if any tool input reaches it, the server executes attacker-chosen code. This is read from the code itself — not from the tool description — so a poisoned server cannot hide it behind honest-looking metadata.

Evidence: const buildFunction = new Function(...Object.keys(context), ` // User code starts here ${code}

Fix: Review this call path: confirm it never receives unsanitized tool input, constrain it, or remove it. Treat a server whose code reaches these sinks as high-capability regardless of what its tools claim.

Location: server dist/skills/verified/buildSomething.js

high Dynamic code execution in server code (src/skills/verified/buildSomething.ts)MTC-SRC-001

In the server's implementation (`src/skills/verified/buildSomething.ts:213`): Evaluating strings as code is the most direct RCE primitive; if any tool input reaches it, the server executes attacker-chosen code. This is read from the code itself — not from the tool description — so a poisoned server cannot hide it behind honest-looking metadata.

Evidence: const buildFunction = new Function( ...Object.keys(context), ` // User code starts

Fix: Review this call path: confirm it never receives unsanitized tool input, constrain it, or remove it. Treat a server whose code reaches these sinks as high-capability regardless of what its tools claim.

Location: server src/skills/verified/buildSomething.ts

medium Dynamic module load from a non-literal (dist/skillRegistry.js)MTC-SRC-005

In the server's implementation (`dist/skillRegistry.js:363`): Loading a module chosen at runtime (from a variable) can pull in and run attacker-influenced code paths. This is read from the code itself — not from the tool description — so a poisoned server cannot hide it behind honest-looking metadata.

Evidence: nst skillModule = await import(skillModuleUrl); console.error(`[MCP] Skill module loaded successfully`);

Fix: Review this call path: confirm it never receives unsanitized tool input, constrain it, or remove it. Treat a server whose code reaches these sinks as high-capability regardless of what its tools claim.

Location: server dist/skillRegistry.js

medium Dynamic module load from a non-literal (src/skillRegistry.ts)MTC-SRC-005

In the server's implementation (`src/skillRegistry.ts:393`): Loading a module chosen at runtime (from a variable) can pull in and run attacker-influenced code paths. This is read from the code itself — not from the tool description — so a poisoned server cannot hide it behind honest-looking metadata.

Evidence: nst skillModule = await import(skillModuleUrl); console.error(`[MCP] Skill module loaded successfully`);

Fix: Review this call path: confirm it never receives unsanitized tool input, constrain it, or remove it. Treat a server whose code reaches these sinks as high-capability regardless of what its tools claim.

Location: server src/skillRegistry.ts

Tools 2

Each tool and what it can reach — statically extracted from the published source.

  • joinGameno sensitive capability
  • leaveGameno sensitive capability

What this scan could not see

Versions 1

Scan history per published version. The engine is deterministic — the same version always yields the same score, so a changed score means the package itself changed.

VersionScoreFindingsEngineScanned
v0.2.21 latest A 93/100 6 1.13.0 2026-09-07

Embed this score

Show this server's live Trust Score in your README, docs or website. The badge is served straight from the registry and updates automatically after every rescan — no API key needed. It links back to this page, so anyone who sees the grade can also read the findings behind it instead of taking a number on faith.

MCP Trust Score: A · 93/100
Markdown (GitHub README)
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Verify this score yourself

The score above is reproducible: the same package version always yields the same result. Run it locally or over the free API — no account, no LLM, fully deterministic.

npx mcptrustchecker scan @fundamentallabs/minecraft-mcp --online

Use the free API → How scoring works

Other implementations of Minecraft 9

Independent packages implementing the same tool, scanned with the same engine. Compare all 10 side by side →

Minecraft (yuniko-software) npm
A
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Gaming & Entertainment Score 99/100 0 findings 37/wk Cap. Minimal
Minecraft (iflow-mcp) npm
A
@iflow-mcp/minecraft-mcp-server

> ⚠️ **CLAUDE DESKTOP DUAL LAUNCH WARNING**: Claude Desktop may sometimes launch MCP servers twice ([known issue](https://github.com/modelcontextprotocol/servers/issues/812)), which can lead to incorrect behavior of this MCP server. If you experience issu

Gaming & Entertainment Score 98/100 0 findings 80/wk Cap. Minimal
Minecraft (mseep) npm
A
@mseep/minecraft-mcp-server

> ⚠️ **IMPORTANT COMPATIBILITY WARNING**: As of March 25, 2025, Minecraft 1.21.5 was just released. This bot is currently **NOT compatible** with Minecraft 1.21.5. Please use Minecraft 1.21.4 until we release an update with 1.21.5 support.

Gaming & Entertainment Score 98/100 0 findings 26/wk Cap. Minimal
Minecraft Server (Ver-zhzh) PyPI
A
minecraft-server-mcp

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Developer Tools Score 96/100 0 findings Cap. Moderate
Minecraft (haishen668) PyPI
A
minecraft-mcp-server

Minecraft MCP Server

Gaming & Entertainment Score 93/100 6 findings Cap. High
Minecraft (npm) npm
A
mcp-minecraft

A Model Context Protocol (MCP) integration for Minecraft that enables AI assistants to interact with a Minecraft server. This integration allows AI models to observe and interact with the Minecraft world through a bot.

Gaming & Entertainment Score 92/100 2 findings 21/wk Cap. High

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